close
Welcome

Login is for licensed XVT users and provides
access to your records, licenses, downloads,
and to your interactive, online help desk.
Thank you! 

Login
Documentation 

Complete documentation in pdf files and online access to HTML formatted documentation. You'll find files, data structures, globals, class hierachies and more. For C docs or for C++ docs

Training 

Certification in XVT Cross Platform Studio 2008 will allow you to build and maintain applications in one source code that can be compiled to run on any of 14 OS environments. More...

White Papers

Technical insights, guidelines, and information covering GUI design, cross platform development, portability issues, C/C++ programming, and compiler issues. More...

XVT Consortium Video

Don Hames President PSSIThis month, we've recorded a short video interview (7.5 min) explaining the XVT Consortium, including what it is, how it works, the benefits of participating, and how you can get involved in helping shape and build the future of XVT.
         View the Interview...

Google Translations

XVT User Community

Who Else is Using XVT?

Aviation/Aerospace
Northrup Grumman

Chemical & Pharmaceuticals
Accelrys

Communications & Media
AT&T

Government
Naval Research Lab

Higher Education
University of Florida

Services
IBM

Technology
Motorola ISG

Utilities
Petrol Management Systems

User and Task Analysis for Interface Design Print E-mail
User Rating: / 1
PoorBest 
User and Task Analysis for Interface Design helps you design a great user interface by focusing on the most important step in the process -the first one. You learn to go out and observe your users at work, whether they are employees of your company or people in customer organizations. You learn to find out what your users really need, not by asking them what they want, but by going through a process of understanding what they are trying to accomplish.
  • How interface designers use user and task analysis to build successful interfaces
  • Why knowledge of users, their tasks, and their environments is critical to successful design
  • How to prepare and set up your site visits
  • How to select and train your user and task analysis team
  • What observations to make, questions to ask, and questions to avoid
  • How to record and report what you have learned to your development team members
  • How to turn the information you've gathered into design ideas
  • How to create paper prototypes of your interface design
  • How to conduct usability tests with your prototypes to find out if you're on the right track.

 Briefly the Chapters are broken up into main segments of this type of work:

1. Introducing User and Task Analysis for Interface Design

UNDERSTANDING THE CONTEXT OF USER AND TASK ANALYSIS

2. Thinking about Users

3. Thinking about Tasks

4. Thinking about the User's environment

5. Making the Business case for site visits

GETTING READY FOR SITE VISITS

6. Selecting techniques

7. Setting up site visits

8. Preparing for site visits

CONDUCTING THE SITE VISIT

9. Conducting the site visit-Honing your observational skills

10.Conducting the site visit-Honing your interview skills

MAKING THE TRANSITION FROM ANALYSIS TO DESIGN

11. Analysing and presenting the data you have collected

12. Working toward the interface design

13. Prototyping the interface design

14. User and task analysis for Documentation and training

Appendix A: Template for a site visit plan

Appendix B: Resources

Appendix C: Guidelines for User-Interface Design

The appendices are a collection of very useful information to jog your memory while doing a site visit as well as some general user interface guidelines. This makes for a nice checklist to check if you forgot anything.


JoAnn T., PhD Hackos, Janice C. Redish, User and Task Analysis for Interface Design, Wiley, 1998

Discuss in the Forum

Last Updated ( Wednesday, 19 November 2008 )
 
< Prev   Next >
Phone: 919.854.1800 - Cary, NC, US
Copyright (c) 2008 Providence Software Solutions, Inc. All rights reserved.